Also, something I've noticed:
- run Hex: Ruin, it gets destroyed straight away
- run Hex: Devour Hope, it gets destroyed as soon as you're on 2 tokens
- run Hex: Thrill of the Hunt, it never gets destroyed
- run Hex: Huntress Lullaby, it never gets destroyed
I still need to unlock the Third Seal now that it's really useful, I kept skipping past it when unlocking Ruin/Devour Hope the hard way. I've almost got all killers' perks by leveling them all up to 40, but there're some that I just refuse to unlock for survivor or killer...
1) Sole Survivor - don't really want to play a game where the Killer can see you 50% of the time, thanks
2) No Mither - don't really want to be permanently crippled, thanks
3) Territorial Imperative - don't really need to know when someone's entered the basement, thanks (tried it once, was naturally the opposite end of the map when it happened)
4) Autodidact - how is this Adam's highest-level perk? It's just a maths headache and not worth it.
I originally skipped over Surveillance too but they've made that incredibly useful, now. And of course there's a whole ton of useless perks that're free in the game (Monstrous Shrine, This Is Not Happening, etc.)