If the maps were the same size, I think trying to do 10 generators with 2 killers patrolling would be nightmare no matter how many of you there are. I'd probably lower it to 8 since there are two big threats (especially if their powers combine, so half of you are dodging axes whilst the others are trying to disarm traps)
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I’ll be on tonight 23.30 if anyone’s coming on. Would be interesting to see how a game of KYF would go
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8 or 10 gens seems to be the general thought I see most saying idk really
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I don't think 2 killers would be ideal..the amount of people tunneling and camping happening it will just be an nightmare :laugh:
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I dont think a killer could camp with 7 potential players doing gens, they would be popping like fireworks
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The 2 Killers idea would have interesting effects upon certain perks too.
Some would become completely useless: - Discordance letting you know 2/3 are on a generator... well, yeah, duh :laugh: - Most hexes would probably be cleansed immediately, making Thrill of the Hunt much more necessary - Save the Best til Last? Bitch that'd require mad patience Some would become almost vital: - Dying Light slowing down 7 survivors would be invaluable - Corrupt Intervention blocking off all but 3 generators would be clutch af - Thanatophobia only needing 4 people injured would be a dream, coupled with Sloppy Butcher Imagine Barbecue & Chili counting towards all 8 survivors too, going from 25-50-75-100-125-150-175-200% bonus bloodpoints :flutter: |
Who’s in for some games tonight at 11:30-12:00 your guys’ time? :dazzler:
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Spoiler: Do it again /Marjorie Dawes |
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“Poor you can only get with camping kills” :skull:
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I swear I was a mile away chasing other survivors while he was dying in hook. The salt is unbearable
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I just had possibly the worst match ever.
I was Claudette and with 3 Megs. I kept the Freddy busy for AGES like no lie it must have been 5+ minutes, he finally got me and only 1 gen was done, anyway one Meg saved me and healed me and we both hit gens and ran him around a bit, 1 gen left and anyway Meg died and I was alone and I got a message from the dead guy that the other two survivors were just in lockers in the factory. I carried on but eventually died and then the 2 inactive players left the locker, walked around the factory a little to lose to the crows and then started Urban evading around the map and eventually found the hatch, used a key and both escaped. They literally had 6000 points each, they sat the whole match letting us do the work and left via the hatch when we both died. Some players are toxic af |
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I have messaged a killer once to say where someone was hiding in a locker for the hatch without helping at all, and they actually killed them :love: I know it's against the rules but sometimes it's so justified. Why should someone who did no generators, rescued no one from the hook, and didn't act as a distraction, survive?
Think it was a Huntress on the Nightmare on Elm St. map, so the hatch always spawns in the same place lol (in the basement of the school, at the foot of the stairs where there's usually a totem behind the wall) |
Guys we really need to get a KYF in some time :bawling:
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I'll probably play at just about any time today though! |
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If we can also get Luke, Barry and someone else on tonight, things will only go up from there |
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Oop come through Luke!
Who is this 5th member? :p |
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Ugh ok I will be in tonight at about 12am lol.
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Wait no I cant. Seeing Avengers at 11am so will need to sleep but I can play tomorrow night.
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I hate autocorrect!
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