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Old 28-09-2023, 01:36 AM #1653
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Merry Mockmas Merry Mockmas is offline
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Cyberpunk 2077 - My opinion like with the Anime is very mixed.

I feel like this is my pros and cons with the Game.

Pros:
1. Unlike the Anime, I can detect an actual story in the Game, even if it can be a bit long winded, I can at least see what the story is, so that is a good thing.

2. I like V as the lead, he isn't too try hard with his dialogue imo (not compared to other characters anyway) and just stands out more than the lead in Edgerunners.

3. Takemura is probably the most standout character for the Game imo, I really like his character.

4. The Heist was a very standout mission for the Game, it balanced the gameplay and story elements the best that I have seen from the Game (which I will delve more into later) but a very good mission.

5. Oda was one hell of a boss fight, definitely iconic for the Game, well done to the developers on creating one of the more memorable boss fights out of the Games that have been released over the last 5 years.

Cons:
1. Probably the biggest issue that the Game has, and that's compared to other City based Open World/Sandbox Games where you get mission givers who give you your quest, and then you go to the destination to complete your quest. Well I find that 80% of the time on Cyberpunk, you're "missions" are basically blocks of dialogue with no real action, stealth, or really anything for the player to do other than to have pointless dialogue to pad the Game out, and sometimes the Game can be guilty for sending you to one mission giver who chats your ears off just to then send you to another mission giver who also proceeds to chat your ears off. Compare this to GTA, Sleeping Dogs, the Batman: Arkham Games, the Mafia Games, and every Yakuza/Like A Dragon Games (even including the horrible Ichiban Game) you wouldn't see them give out a "mission" where you're just chatting and that's it, and Yakuza: Like A Dragon is a fair comparison here because it's the one Yakuza Game that is an RPG like Cyberpunk, and is also annoyingly OTT chatty, but it still understands the core element of having gameplay and actual mission structures within a City based Game, even if the Gameplay is vile on that Game, at least they still give it to the players, rather than Cyberpunk's mostly lazy main missions (with The Heist being one of the exceptions) hopefully something that a Cyberpunk sequel will fix.

2. Okay this is going to be controversial but it has to be said. Nearly (not all) but nearly every female character in Cyberpunk has to be practically the same archetype "angry female who's really masculine" now I actually don't mind that type of character in certain stories as they can bring a different perspective to the work, but when nearly every female character is the same it's bad writing at that point imo, and we are missing out on all sorts of female character personality types that love them or hate them, are classic character archetypes that can give character interactions more depth if most of the characters have different personalities to each other.

3. Johnny's character is an interesting idea, but ultimately I do feel that it's a bit too try hard for me in execution, it feels like a 14 year old's attempt at an edgelord, basically like the entire existence of Chainsaw Man.

Overall I'd score the Game between a 5.5-6/10, maybe I'll soften towards the Game after finishing it (like I did towards Hi-Fi Rush) but I doubt it.
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Last edited by Merry Mockmas; 28-09-2023 at 01:38 AM.
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