Quote:
Originally Posted by Prezzie
Change is good, if things were kept as they were the series would have died at Angel of Darkness.
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AoD was extremely ambitions. Eidos royally ****ed with Core Design by forcing the game out before it was even done so that it would coincide with the film. AoD tried tonnes of new stuff without changing the core (no pun intended) elements of the series and Lara Croft, and it would have been an incredible game if Eidos gave them enough time.
Change is only good if the change is good.