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Old 12-01-2017, 06:52 PM #10
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Join Date: Jul 2013
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Quote:
Originally Posted by Jamie89 View Post
Although actually, the only thing that makes me wonder about the open world is that normally the dungeons build in difficulty as you progress, so I'm not sure how they'd be able to do that with this game if you can do them in any order
Level scaling the enemies, probably. Which has mixed results in my experience, it takes away a lot of scope for deliberate design choices.
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