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Old 25-11-2011, 01:16 PM #201
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I'm getting this game for Christmas
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Old 25-11-2011, 05:49 PM #202
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As usual I can't point out the Bretons in this game. I had the same problem with Oblivion then realized that they were imperials with a lisp. I thought Mirabelle was a Dark Elf for ages now I realize she's a Breton.

Dark Elves were like High Elves before but it seems they've become the cheeky Cockney avin'-a-laugh-har-har types in this one sort of off to the side selling crap goods and sinking booze.

Argonians are even less present than ever which is a shame because they look boss. In Morrowind they were slaves, in Oblivion they were the subject of erotic fiction, and here they don't get due respect either.

More Khajiits would be nice too but then I'm biased. I know they've always been marginal races but Oblivion and especially Morrowind had way more beasts than this game.

Unrelenting Forcing people off the side of cliffs still hasn't gotten old.

I'm sick of fighting forsworn and falmer.

I have an unlimited bounty in Markarth now after doing the forsworn conspiracy quest and killing the guards who tried to frame me after it. I can't yield them so if some quest down the line involves me having to hold a convorsation in Markarth with someone without getting a sword up the arse I'm goosed.

Anyone spot any Orcs?

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Old 25-11-2011, 05:58 PM #203
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Old 25-11-2011, 06:20 PM #204
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Good way to improve smithing, enchanting and speech:

- buy/get/make as many Iron Ingots, Leather Strips and filled Soul Gems as possible
- use the materials to create as many Iron Daggers as you can
- enchant them all with whatever spells gives you the highest selling dagger
- sell them all
- repeat / wait 2 days and everyone will have restocked

Enchanted daggers each sell for like 300+, so you'll continually have enough to keep grinding.
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Old 25-11-2011, 06:39 PM #205
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I can't recall ever seeing a Argonian, and I'm over 50 hours in

I do wish there was more variety in general. Half the races have barely any involvement even in side quests. I s'pose it has to stay true to how they've written Skyrim to be in the previous games.

Would be nice if there was a side quest specifically for every race. I'd like to meet some proper Wood Elves.
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Old 25-11-2011, 07:05 PM #206
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It's also worth getting the perks that gives merchants more money. Going from town to town to sell all your bling bling to merchants who only have about 700 gold each gets really old, really fast.
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Old 25-11-2011, 08:30 PM #207
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stu you should have just let them arrest you it starts a new quest, you end up in jail with the leader of the forsworn and you all break out together

and there are loads of orc strongholds im blood kin whatever that means
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Old 25-11-2011, 09:36 PM #208
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Quote:
Originally Posted by Stu View Post
As usual I can't point out the Bretons in this game. I had the same problem with Oblivion then realized that they were imperials with a lisp. I thought Mirabelle was a Dark Elf for ages now I realize she's a Breton.

Dark Elves were like High Elves before but it seems they've become the cheeky Cockney avin'-a-laugh-har-har types in this one sort of off to the side selling crap goods and sinking booze.

Argonians are even less present than ever which is a shame because they look boss. In Morrowind they were slaves, in Oblivion they were the subject of erotic fiction, and here they don't get due respect either.

More Khajiits would be nice too but then I'm biased. I know they've always been marginal races but Oblivion and especially Morrowind had way more beasts than this game.

Unrelenting Forcing people off the side of cliffs still hasn't gotten old.

I'm sick of fighting forsworn and falmer.

I have an unlimited bounty in Markarth now after doing the forsworn conspiracy quest and killing the guards who tried to frame me after it. I can't yield them so if some quest down the line involves me having to hold a convorsation in Markarth with someone without getting a sword up the arse I'm goosed.

Anyone spot any Orcs?
I bumped into that Markarth glitch last night, had to reload it just to go to prison :/
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Old 25-11-2011, 09:42 PM #209
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and some epic quests start in markarth one of the daedra quests starts in the hall of the dead
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Old 26-11-2011, 12:25 AM #210
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I can't convince Tullius to hold peace talks at High Hrothgar because I already started the Civil War questline and need to complete it in order to get him to actually enter into dialogue with me in yet another bug.

I know open world games like this suffer from bugs alot but chirst. Months spent in beta testing and millions spent on the game and they couldn't catch this?
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Old 26-11-2011, 05:12 PM #211
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I'm so doing this.

http://www.giantbomb.com/the-elder-s...bat/35-524255/
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Old 27-11-2011, 01:16 PM #212
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I kill every Thalmor I see, I hope the expansion pack lets us kick them out of Cyrodiil and Skyrim
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Old 27-11-2011, 04:24 PM #213
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Namiras ring is sf amazing ahh\

its so much better being able to feast on somebodys corpse after you kill them
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Old 27-11-2011, 05:25 PM #214
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So I finished the main questline. It's a bit ****. I still don't really care about dragons or any of this nord nonsense. It's a far cry from helping Sean Bean realize his destiny or baiting Dagoth Ur with the help of a naked dark elf poet god.

I did like the nord heaven though. The sky looked unreal and it was great that it had it's own creepy music.
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Old 27-11-2011, 07:37 PM #215
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spoilers
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Old 28-11-2011, 02:24 AM #216
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I think I discovered why Morrowind and Cyrodiil were modeled in the game - A Daedric quest has you raise up in the air (Think Knights of the Nine lol) and it's probably possible to see the White Gold Tower and Vvanderfell during the day
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Old 28-11-2011, 01:27 PM #217
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All the other provinces were in Oblivion too before they patched it up. You can still run into them by hopping the city walls from the inside so you get into the overworld without it loading. It's impossible to walk around in though because there is invisible death plunges everywhere where textures have just stopped.

I wouldn't read into any of it.
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Old 28-11-2011, 01:27 PM #218
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All the other provinces were in Oblivion too before they patched it up. You can still run into them by hopping the city walls from the inside so you get into the overworld without it loading. It's impossible to walk around in though because there is invisible death plunges everywhere where textures have just stopped.

I wouldn't read into any of it.
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Old 28-11-2011, 06:47 PM #219
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My character
http://i41.tinypic.com/2j5fbkl.jpg

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Old 04-12-2011, 08:29 PM #220
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Old 04-12-2011, 11:23 PM #221
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the woman who runs the dark brotherhood is so amazing
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Old 07-12-2011, 09:45 PM #222
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The werewolves look badass. So glad I joined The Companions.
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Old 07-12-2011, 09:49 PM #223
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im pissed off with the glitches in this game one of the word walls doesnt work at all when i go up to it it makes the noise and that gay singing is in the background but nothing happens, and it was one that the greybeards sent me to so now they wont mark anymore on my map until i 'discover' that one ive already discovered it its just broke you twat

and the boethiah quest is broke too and i have like 10 misc objectives that are still there even after ive completed them like the one about asking the guy about the hall of the dead, the guy who is now dead himself and i ate him so how tf am i supposed to ask him
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Old 07-12-2011, 10:00 PM #224
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but blackreach is the most amazing thing ever
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Old 09-12-2011, 03:30 AM #225
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Quote:
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but blackreach is the most amazing thing ever
This. I really hope the modding community will turn Blackreach into a friendly city with a house. I've been fascinated by the Dwemer ever since Morrowind.

Also having two legendary daedric swords is kind of awesome.

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