Home Menu

Site Navigation


Notices

Tech, Movies & Video Games Discuss technology, movies and video games here.

Register to reply Log in to reply
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 29-04-2011, 02:16 PM #11
Scarlett.'s Avatar
Scarlett. Scarlett. is offline
Senior Moment
 
Join Date: Apr 2007
Posts: 40,695

Favourites (more):
BB2025: Richard
BB2024: Lily


Scarlett. Scarlett. is offline
Senior Moment
Scarlett.'s Avatar
 
Join Date: Apr 2007
Posts: 40,695

Favourites (more):
BB2025: Richard
BB2024: Lily


Default

Konami's Tomm Hulett has waved aside "strong" fan criticism of exploration "short cuts" built into Silent Hill: Downpour, saying that complaints are the product of "misconception".

The new game (eighth in the series) stars Murphy Pendelton, an escaped convict unlucky enough to wander into the spooky Midwestern 'burg, and will return the series to the more open-ended level format offered by the original and first sequel.

With the playing area reported to be much larger than that of any previous Silent Hills, Vata Games has designed a run-down subway system to offer fast travel between areas. Fans have slated the move, arguing that the inclusion of a subway cuts against the franchise's moody backwater ethos, but according to Hulett, their fears are misplaced.

"We've noticed that the idea of a "Subway system" has really gotten a strong response from fans," the Konami producer told OXM in an interview. "I think there's a misconception that Murphy will be buying tickets and waiting on the platform for the 5:00 train to reach his destination."

"It's a lot more 'Silent Hill' than all that. As you can see in the screenshots, along the way to a train platform Murphy will locate broken areas in the wall he can squeeze through."

"These lead to service tunnels that he can traverse to reach other areas of town. So as you can see, the subway tunnels are 'shortcuts' that will speed up your town navigation - not literal train rides."

Murphy will carry a town map, automatically updated with red arrows and crosses in keeping with series tradition, and devotees can expect "plenty of nods to past Silent Hills" in the environments.

Look out for more from Hulett shortly in the form of a mighty OXM feature. In the meantime, here are some screenshots and concept arts to chew over. Keep tuning that radio.

______________________________

Also in a podcast interview with 'Silent Hill Experienced', writer, Tom Waltz detailed the amount of exploration in the game, stating that there will be dozens of side quests in each playthrough that will adapt to your playing style ala Shattered Memories

Also, running water will apparently symbolise the need to RUN LIKE HELL! As a preview details a scene when the rain starts coming, you're left with the choice to fight the creatures or hide until it's passed
Scarlett. is offline  
Register to reply Log in to reply

Bookmark/share this topic

Tags
2nd, advertisement, arrive, details, downpour, england, exec, exploration, game, hill, june, konami, location, maine, open, print, producer, revealed, silent, system, talks, town, trailer, ubway, world


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:36 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2026 DragonByte Technologies Ltd.
 

About Us ThisisBigBrother.com

"Big Brother and UK Television Forum. Est. 2001"

 

© 2023
no new posts