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#151 | ||
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Banned
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I did the same, I hate that chapter. I think the whole journey to Reactor 5 was far too padded tbh.
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#152 | ||
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I quite enjoyed MOST of the chapter but yeah I thought the underplate maze was a little too bloated, and also the path to the Air Buster with the "removing parts" stuff was longer than it needed to be and killed a bit of the build up (two opportunities to choose an aspect to target would have been plenty, IMO).
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#153 | ||
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I was worried they'd 5one down Corneo but
![]() But I was not ready for Chapter 12 at all. ![]() I was also marginally disappointed that then they swung out of the pillar on the cable, Cloud did not mount Barrett's arm like a horse. One of my fav parts of the original ![]() |
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#154 | ||
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Banned
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I'm about ten minutes into Chapter 17. I reckon I'll have the game completed before long.
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#155 | ||
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Banned
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Quote:
Chapter 12 hit a lot harder this time then it did in the original. |
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#156 | ||
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Re ch. 12... Jessie was always sad but Biggs was such a nothing-character in the original. I teared right up when he was talking with Cloud in the tower ![]() Im about half way through chapter 13 now, have to say that the game (though its been good from the start) really picked up after Reactor 5 (with Aerith being introduced, then Wall Market) and has been pretty much flawless since that point. |
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#157 | ||
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Also... For it to continue to be as fleshed-out as this part has been, I honestly can't see them doing the whole thing in 3 parts?
I'm also a touch confused about how progression will work going forward, I mean later-game magics and abilities like the -agas start appearing through natural game progression less than half way through this... When normally you wouldnt have them by the END of Midgar without doing some significant grinding. You also don't get even one new weapon for Cloud until post-midgar. Im hoping they have a solid plan and haven't just focused on making one great game without knowing how to expand it into the full story... |
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#158 | ||
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Banned
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Yeah, I was really fond of all three Avalanche members in this game, they did a really good job with giving them more development. The two chapters leading up to Reactor 5 are the worst in the game so far for me, there didn't need to be two chapters and they were filler to the extreme, I think they should have combined the two into one chapter and given us more backstory and development for other characters. I think every other chapters (Except 10, which was a little bleh) has been excellent so far. I particularly loved what they did with the Train Graveyard, it's such a small part of the original but they gave it it's own lore and feel and really put some time into making what was a filler area in the original seem like more here. |
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#159 | ||
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Banned
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I don't think they'll expand any other location quite like they did with Midgar. I think areas like Cosmo Canyon, Wutai and Nibelheim will be longer (especially the latter since I can see them dipping their toes into the horror pool with the mansion) but I don't think they'll focus on one area enough to justify it as it's own game. I think the theme of Part 2 will probably be about exploring the world and since you do most of that in Disc 1, I think it'll form Part 2. You could easily cover the reunion and the Meteor Arc in part 3, I think. As for progression, I dunno. At first I was certain everything would carry over but now I'm not sure. I got a feeling we'll find out before long though, since I've always believed that they're farther ahead on the future parts then they are willing to admit, especially if they keep the same graphics and gameplay engines. I can see them taking these five years since the reveal to potentially get themselves into a position to do yearly releases comfortably for future parts. If that's the case, we'll probably hear about Part 2 in June. Last edited by Tom4784; 22-04-2020 at 06:36 PM. |
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#160 | ||
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Yeah I have questions about what will carry over, I can see the next game simply starting with a "more powerful default" although personally I'd much prefer it if the save data did transfer.
I've been hearing rumours that they might retcon Aerith's death ![]() ![]() It's such a huge part of the story arc (and gaming history tbh) that it would be a bad move in my opinion... ![]() |
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#161 | |||
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Senior Moment
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Since you have both reached Hell House, I noticed this FFXIV easter egg
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#162 | ||
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Banned
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I think some things will carry over but not everything. I think DLC materia will carry over, Enemy skills etc. I think magic materia probably won't since it levelled quickly in this game anyway. |
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#163 | ||
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I can't do the pro pull-ups. I just can't. It made me rage quit.
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#164 | ||
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Banned
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I completed it last night, I loved the game as a whole but I can see why people are angry about the last chapter.
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#165 | ||
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End spoilers
Spoiler: |
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#166 | ||
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Banned
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#167 | |||
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Life imitates art
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So this is going to be free for ps plus members this month
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#168 | ||
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Banned
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The only caveat is that the free PS5 upgrade isn't included with the PS+ version.
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#169 | |||
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I wanna suck biggs’ toes
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#170 | ||
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Banned
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#171 | ||
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Does the free upgrade from PS4 come with the Yuffie DLC or is that extra?
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#172 | ||
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Banned
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#173 | |||
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I’m up to the bit where you have to gain access to the house to rescue tifa by fighting in the arena and i love this game but why the **** is one of the boss fights a literal house
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#174 | ||
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Quote:
![]() ... but there's actually MORE explanation for its existence in the remake. In the original there's none at all it's literally just an enemy type that shows up sometimes in one specific zone. |
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#175 | |||
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Senior Moment
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I love that one of Hellhouse's moves is 'Heavensward'
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