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Originally Posted by Fetch The Bolt Cutters
The combat is ok but i agree the levelling system is a mess i’m trying not to kill any citizens so it’s even harder for me bc you get loads of xp from them
I love it though like the aesthetic is so me it’s gorgeous
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I think I get what they were going for - they have you "get to know" the NPC's as "real people" but then because the game is so much more difficult without butchering them, it's supposed to increase the "temptation to kill" as it gets more and more difficult... so you're trying for a "good guy" playthrough but the harder it gets, the more you think "Well... I could just kill ONE... I'll pick my least favourite..."
HOWEVER I think it's so punishingly grindy without killing off characters, and the combat just not enough fun on it's own, that it doesn't work anywhere near as well as it could.
Imagine if it was a really top-notch combat system that was "doable" without killing NPCs, and had two separate levelling systems - one just improving your basic physical skills and with progression gained through combat... and you could finish the game that way but it would be very hard... but then, a separate levelling system of "god tier" supernatural abilities that are power-fantasy stuff and
great fun to use BUT you can only get them through a separate perks screen that you progress through by killing characters
.
I think key to that though is the combat system being on point... so that you enjoy the fighting game and are
really tempted to unlock those abilities.