Quote:
Originally Posted by Toy Soldier
I think Hard must be designed for people who have played through the game several times (and are also naturally good at it) because not getting hit AT ALL is really unrealistic in this game  . I mean I dunno if you've reached the first boss after the prologue, but I died there twice on normal :/. Not getting hit at all by him seems impossible  .
It would take superhuman reflexes in this game... It's not a timed block/parry/counter system like Shadow of Mordor or the Batman Arkham games (where once you know the rhythm, it is actually quite easy to never get hit).
|
you mean the big robot building thing where you do the black box thing and die? i did that on my first try on normal

i couldn't even past the first buzz saw mini boss thing on hard
i put it back on hard now though it's more fun

(but will probably switch back to normal for boss fights

)