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Tech, Movies & Video Games Discuss technology, movies and video games here. |
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#276 | ||
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#277 | ||
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#278 | ||
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27 days now!!!!
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#280 | ||
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PS3, Xbo 360 and PC
So everything apart from the Nintedo Urine |
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#282 | ||
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![]() Im getting it on 360 :3 |
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#284 | ||
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Not sure, there has been a rumor, but no official word
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#286 | ||
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26 days
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#287 | ||
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#288 | ||
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#289 | ||
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![]() look at the bottom |
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#290 | ||
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Banned
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Cool!
*Crosses fingers, Do SH2....DO IT WELL!* |
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#291 | ||
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Banned
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I've been inspred to make a SH banner and here it is. I don't think it's my best but I quite like it.
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#292 | ||
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That looks awesome 8-)
I wonder who will work on VI? I hope it isnt a movie game |
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#293 | ||
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#294 | ||
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Hmm, Im not sure, I mean it could just be released at the same time to draw movie fans to the game
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#295 | ||
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![]() Silent Hill Homecoming Silent Hill Homecoming, the sixth installment of this classic console series is not only the first to be programmed for the next generation PS3 and Xbox 360 machines, but also adds a new central character into the mix. Alex Shepherd is a war veteran returning home from an overseas tour of duty, following acceptance of compassionate leave after receiving the news that his younger brother, Joshua, has gone missing. Alex begins his investigations in his small home-town of Shepherd's Glen, but soon finds himself in the mist-shrouded and seemingly empty streets of Silent Hill? With understandable strides forward in the look of the game thanks to the increased power of the PS3 and 360, the gameplay and control mechanics have also benefited from the upgrade to better consoles. More items from the scenery can be used as weapons and collecting them is now done on the fly rather than equipping them through an inventory, meaning the tension in hectic battle sequences goes through the roof as players have less time to react. Alex can also vary the strength of his force during combat, using combinations of light and hard attacks that can be strung together in combinations to fell enemies, or powered up for slower but more intense results. Weaker or harder counter attacks are also included as is a dodge system that lets the player skip an enemy strike and instantly attack the assailant if executed correctly, or one that reduces damages but doesn't avoid it completely if timing is slightly off. Some weapons encountered upon during play also have 'finishing' style moves for more variety when defeating enemies. An all-new soundtrack by acclaimed series composer Akira Yamaoka accompanies the new look and gameplay features, promising to make this one of the most chilling and atmospheric Silent Hill adventures to date. Game Facts Genre: Action-Adventure Release-Date: Q4 2008 Players: 1 Age Rating: Minimum Age: 18 Minimum Age: 18 Features * First Silent Hill for ?next generation? consoles * New soundtrack by legendary composer Akira Yamaoka * New combat system adds more variety to attacks * Dodges and counter attacks also supplemented to controls * Greater interactivity with the environment |
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#296 | |||
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tornado
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Alex ,,I'm coming to get you soooon :3
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#297 | ||
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![]() O RLY? |
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#298 | |||
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tornado
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=D |
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#299 | ||
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![]() But I am :3 |
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#300 | ||
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A game website has apparently got news of a 2009 delay
I think this is a bunch of crap, to put it bluntly, as it is mentioned nowhere else |
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