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#1 | ||
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#3 | ||
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Claire A is canon because (spoiler I guess?)
Spoiler: Leon A or B could be considered canon as there's nothing in Resi 4 or 6 that contradicts either path. Although, Spoiler: IIRC I actually preferred playing Claire-A-Leon-B though... but I think that's because I liked Leon's weapon loadout better, and B is harder. I honestly played that game to death because for like 6 months after I got my PSX, the only games I owned for it were Resi 2 and Tekken 3 ![]() |
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#4 | ||
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Banned
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I'm gonna play it later, really looking forward to it.
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#6 | ||
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Senior Member
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Played it! Had several minor heart attacks, but got through! My thoughts:
Spoiler:
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![]() ![]() Last edited by Oliver_W; 12-01-2019 at 04:33 PM. |
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#7 | ||
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Not here for them moving the Licker, that moment is an iconic piece of gaming history and should have been preserved
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#8 | ||
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Senior Member
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Its intro was the same, with it crawling past a window and then dropping down later in the corridor, just in a different part of the building.
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#9 | ||
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No! It should be the first room on the left, past the equipment chest, through the next door, round the corner and there he is. I'm not having it any other way.
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#10 | ||
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Senior Member
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Quote:
Spoiler:
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#11 | |||
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Queen of Walford
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I will be sad if there is no auto aim, I find that with no auto aim I concerntrait on the controls more than the atmosphere of the game. Wouldn't even mind an auto aim that locks on the body and you can drift the aim to the head
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#12 | ||
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Banned
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The demo was sensational, I don't think it was scary (not a lot scares me anymore) but it's insanely tense. The atmosphere is fantastic.
I think like how they twisted the dog corridor in REmake, I love what they've done with the Licker here because I spent the last few minutes of the demo with shredded nerves as I didn't have a clue when to expect the licker to appear. I still don't have a clue and I can only imagine that it's true introduction will probably be one of the few occasions this game will succeed in making me jump out of my skin. |
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#13 | ||
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Senior Member
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Quote:
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#14 | |||
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Who, Douglas?
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Can't wait.
I've played Resident Evil 4, 5 and 6 probably 100 hours each. I enjoyed 7 also.
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Douglas’s Love Island season 5 least faves: Yewande, Anna, Jourdan, Joanna and Lavena New Love Island least faves: Kaz, Tyler, Faye, Sharon, Rachel Sig images and links removed for rule breaking - TiBB Staff |
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#15 | ||
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Banned
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You know what I've realised what's quite interesting? They've not shown any gameplay of the opening yet, all the gameplay footage released has been of the police station and the sewer but basically nothing of the city. Given how intense the Police Station is, I'm really interested in seeing what that initial dash to the police station will be like.
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#16 | ||
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Senior Member
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Quote:
(if anyone's not played it yet, do you fancy trying to see if you can go out the front door?) Edit: just remembered I have a spare account. If anyone cares - you can go out the front door, but the courtyard only has locked doors, and the gates to the city are blocked by zombies.
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![]() ![]() Last edited by Oliver_W; 13-01-2019 at 10:31 AM. |
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#17 | ||
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#18 | ||
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Senior Member
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Haha, not so far! Though I wouldn't be surprised if the outside for the demo is just a "placeholder".
In the options I did find "aim assist" in the controls menu, but apparently it's only available on "assisted mode", and I couldn't find how to activate that...
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#19 | ||
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Banned
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Quote:
I'm really looking forward to seeing how the opening is handled. |
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#20 | ||
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One thing I never really understood is why Leon and Claire (and Chris, Jill etc.) never catch the basic T-virus and turn into zombies when they are all bitten HUNDREDS of times during Resi 0 - 3 + Code Veronica and everyone else who gets bitten turns
![]() It makes more sense in Resi 4/5 and the non-normal-zombie sections of 6 where the infection is parasitic and needs to be somewhat deliberately delivered... but yeah... Leon and Claire should have been shambling about within a couple of hours ![]() TBH It's a shame they didn't do a Resi 1 "full Resi4+ style" over-the-shoulder remake before this... it would have been awesome to eventually have all of them from 0 - 6 in the same style. Though I'm not sure if Zero, Nemesis or Code Veronica would have the popularity to justify a remake I guess ![]() Anyway, just grabbing the demo on Steam just now ![]() ![]() Last edited by user104658; 13-01-2019 at 11:48 AM. Reason: Merged three posts into one cuz I was spamming |
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#21 | ||
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Banned
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Quote:
I think another RE1 remake would be a bit much especially after the relatively recent remaster of REmake. I definitely think that Nemesis is popular enough for a remake, especially considering that RE2 is slated to do insanely well. Given how Mr. X works in this game, the technology is already there to make Nemesis work as a persistent threat as well. I think Zero can rot tbh, I hated that game. Code Veronica is excellent and I think it stands a decent chance when RE2 sells well. |
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#22 | ||
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Come to think of it I never finished 6 because I got frustrated with the ammo situation
![]() I have it on Steam bought in a random sale I think, might CheatEngine in a tonne of ammo and plough through it quickly. I also didn't finish 7 ![]() |
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#24 | ||
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REmake wasnt great though IMO. It was fine on the GameCube but the latest release felt like... a not-very-good port of a GameCube game. Because that's what it was.
I honestly can't see Nemesis or CV doing as well as 2 to be honest... They're decent enough games but neither have the same sort of iconic locations and set pieces as 1 and 2 (and 4, and even 5 in its own way). |
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#25 | ||
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Banned
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Quote:
Nemesis certainly has the potential to do well, RE2 is most likely going to be a massive success and it's likely going to result in people wanting more classic Resident Evil and Capcom is likely to listen. With Nemesis, it's less about the separate locations and more about the fact that you could finally explore Raccoon City as one of the few common complaints about RE2 was that you were only out in the city for a brief time before. Not only that but Nemesis was the first true persistent enemy that the game ever had and the only real thing standing in the way of a Nemesis remake is that Mr. X in RE2R kinda cannabilises that idea (although I suppose he was kind of the proto-Nemesis to begin with). Still, the thought of Nemesis charging after you in a RE2R style game is terrifying. Code Veronica is more niche but the fact that it is a direct sequel to RE2 makes it more likely that it could be remade following RE2's release. |
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