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Old 16-11-2018, 07:56 PM #1
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Arrow Final Fantasy XIV: Shadowbringers - Xbox version confirmed

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Old 16-11-2018, 09:38 PM #2
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Looks interesting but the mess they've made of the Blue Mage job has really dampened my hype for it.
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Old 17-11-2018, 01:34 AM #3
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I really like the sound of Blue Mage lol
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Old 17-11-2018, 01:57 AM #4
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It seems pointless if you won't be able to use it in relevant content and they said they'll raise the cap up each patch so, depending on how much they raise it each time, you're looking at a year or two from 5.0's release until you can level it fully.

They should have dropped the 'learning enemy skills by having them use it on you' as a gameplay mechanic and instead have their job quests be based around it. At least this means that the DPS class of Shadowbringers is gonna be a mystery since BLU isn't counted as a shadowbringers job and the leaks said that there was gonna be a DPS, Healer and Tank.
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Old 17-11-2018, 02:04 AM #5
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I just like that they're doing something different with it, rather than it just being another regular job lol. The BLU only duty sounds cool too
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Old 17-11-2018, 02:07 AM #6
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Did you notice the Angel and Lion Statue are both from Amdapor? The little gremlins are too.
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Old 17-11-2018, 02:16 AM #7
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I'd rather have a fully featured job, especially considering how iconic BLU is as a job in FF. They tried something 'new' with Eureka and that died on it's arse as soon as Pagos came out.

There are things that should be experimented with and things that should not and I can't see BLU working unless it becomes a full featured job at some point that can be used in all content.

Yeah, I didn't make the connection with Amdapor until I read about it. I'm guessing we'll be playing as Thancred at some point in 4.5 and the beginning of 5.0 has something to do with that dungeon.
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Old 17-11-2018, 02:18 AM #8
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I wonder what male vieras will look like? The leak that said BLU would be released early and what two of the other jobs are said that there were gonna be two races, Viera and a lion looking race so I wonder if male Vieras are simply lion-esque?
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Old 17-11-2018, 02:28 AM #9
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They could be, I hope one of the Viera clans has more bulky females, rather than just the usual smaller female races lol.

I kinda get the impression this expansion might be set after a time skip
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Old 17-11-2018, 03:28 AM #10
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I can see male Viera being more stout and shorter in comparison to the females being tall.

My theory for the story is that the Garlean war will only play out in the first half, we'll end it by lvl 85 and that will result in the loss of balance between light and dark which leads to catatastrophic consequences and we'll end up going back in time to prevent the world from becoming a repeat of the Wariors of Darkness' world. By the end, we'll be known as the Warrior of Balance. That's my theory, any way.
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Old 17-11-2018, 02:26 PM #11
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Unlike Stormblood, this one seems harder to predict, I think 4.5 will give us some clues though
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Old 18-11-2018, 03:41 AM #12
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I really like the sound of Blue Mage, they're trying something completely different, and I wont expect it to be perfect, but its fresh and new. I'm kinda glad they've gone this way with it, instead of just having it be yet another watered down Mage job. Also, it's exciting that they hinted at Beast Master and Puppeteer as Limited Jobs too, I can see them eventually doing more and more content with these jobs, and growing something completely new out of it.
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Old 18-11-2018, 02:46 PM #13
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It's complete trash what they've done with BLU. It's utterly pointless and the decisions they've made with it defy logic.

They aren't trying anything different though, it's Atma/Eureka: The job except you can't do any content with this job aside from beating up mobs in the hope that the RNG will bless you with a new attack. I thought Eureka was the worst thing SE could ever put into XIV and they took the challenge and surpassed even my worst expectations.

SE have put on a masterclass on how to completely derail hype for an expansion, ain't nobody talking about Shadowbringers because everyone is mad as hell about the abomination that is BLU.

If they wanted to experiment with limited jobs, they shouldn't have picked the most requested class in the game to butcher. They should have adapted BLU to XIV like they adapted RDM, SAM and DRK. RDM certainly isn't watered down despite not being a traditional red mage, they knew hte limitations of the system and they adapted RDM to fit that and they did a wonderful job with it. XIV's take on RDM is probably my favourite of all the final fantasy games.

DRK isn't a scythe wielding DPS that uses it's own health to empower attacks yet it's still highly popular, SAM isn't a a tank. None of these jobs have been watered down whilst being adapted into XIV.

Learning blue magic by fighting monsters and seeing the attacks is a gimmick and they prioritised that gimmick above giving people what they want. There might have been some salt about not learning skills the traditional BLU way but it would be nothing compared to the saltpocalypse of having such a requested job bastardised in the way it has been. They could have easily presented that gimmick as part of the lore instead with the job quests involving you fighting monsters to learn their abilities.

I'm just completely flabbergasted by SE's incompetence and how far they've missed the mark here, I truly am.
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Old 18-11-2018, 02:54 PM #14
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I'd much rather have this than just another mage with a blue skin on it, and at the end of the day, SHB has two other new jobs anyway. The Limited Jobs system is something they can keep building on, it might be simple now, but it opens the door to new possibilities, rather than being stuck in the endless DPS-Tank-Healer jobs. Who knows, eventually they might add a normal playable side to BLU too.
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Old 18-11-2018, 03:29 PM #15
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The 4.5 dungeon looks amazing, apparently it's the same one as seen in the CG trailer, with Zenos
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Old 18-11-2018, 03:29 PM #16
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Quote:
Originally Posted by Dia. View Post
I'd much rather have this than just another mage with a blue skin on it, and at the end of the day, SHB has two other new jobs anyway. The Limited Jobs system is something they can keep building on, it might be simple now, but it opens the door to new possibilities, rather than being stuck in the endless DPS-Tank-Healer jobs. Who knows, eventually they might add a normal playable side to BLU too.
I'd rather have another mage that can be used in actual content. I think the point that defenders of this mess are using to justify it is weak too. They could easily have made BLU progress through levels and job quests while still making it true to the BLU style of play. The most important part of BLU's identity is that it uses enemy skills and they could have adapted enemy skills in a balanced way. They valued a gimmick over giving people what they truly want and the outrage is testament to that.

What's the actual point of a job if all you can do with it is kill mobs and do some crappy arena battles that aren't likely going to yield any good rewards. This limited system needs to die before SE has any ideas to ruin any other classic jobs with it. I've wanted Blue Mage for years but I'd rather not have it if I can't play it like any other job. What they've done is just insulting, trolling even. It's a true monkey's paw move on SE's part. 'Here, have this job you want but all you can do is kill mobs and show off your AF gear in hubs! HAHAHAHAHAHA!'

There is no defense for this ****, none. SE have slapped the players that wanted BLU in the face.
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Old 18-11-2018, 03:32 PM #17
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I think they will add more stuff to do than the arena battles over time.
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Old 18-11-2018, 03:59 PM #18
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And none of that will matter because there's no incentive to play them, it seems.

They've turned BLU into a giant gimmick at the cost of it's playability. Time to overhaul the dev team, I think.

Watching the keynote was painful when they revealed details about BLU, the disappointment was like a smog that could choke you, the deadly silence spoke louder than chorus of boos could and I've seen clips of the live letter when they went into detail about BLU and it was the same.

BLU is XIV's take on the Diablo: Immortals controversy. It's just remarkable how out of touch they are with the community and what they want.
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Old 18-11-2018, 04:45 PM #19
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The guy in this video sums up my thoughts on it
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Old 20-11-2018, 01:56 AM #20
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I'd be okay with BLU if they could use Duty Finder and it's dumb that they can't.

Like, if it's unbalanced, I get why they wouldn't want BLUs in PVP or raids but it really shouldn't matter if BLUs tear through dungeons quickly because no one is gonna cry over spending less time doing their roulettes.

BLUs should have access to dungeons, normal and hard trials and POSSIBLY older Alliance and Normal mode raids. All they need to do is make it so that BLUs can't queue unless they have a certain number of skills.

I think that's what a limited class should be, a class that can't be used in high end content but can be used elsewhere.
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Old 20-11-2018, 02:33 AM #21
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I can imagine at some point they might have a 'dungeon mode' for it possibly. I do think it is important for them to start experimenting with the job system a little more though, as dungeons and roulettes have started getting quite... repetitive.
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Old 13-12-2018, 02:02 AM #22
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Old 21-12-2018, 12:14 PM #23
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Old 21-12-2018, 10:16 PM #24
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'BLU would be too OP for normal content!'

Then they release gameplay that shows a BLU in artefact gear having to use multiple attacks to kill enemies drastically weaker than themselves.

Laziness.
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Old 11-06-2019, 01:23 PM #25
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