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Old 02-01-2020, 11:38 PM #1
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Default Video Nasties - What was it all about?

Did you agree with the banning of films, the cuts made to many films? Were the nasties really that nasty?

I remember, just, the panic surrounding Child's Play 3 during the James Bulger case. As a very young child i was under the impression Child's Play 3 was to blame for the tragic event that occurred. Of course later in life i learned this not to be the case.

I have many memories of going to the little independent video rental stores as a child in the 90's and seeing all the amazing vhs covers, and mainly being attracted to the horror genre. Many stood out, but Fright Night probably stood out the most, i used to think it was awesome.

Through doing some reading on the subject, it became apparent that this wasn't a left vs right thing in the 80's, as both parties were equally against the 'video nasty' as it were.

I was just wondering if anyone had any opinions on the hysteria surrounding the panic throughout the 80's and 90's?

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Old 02-01-2020, 11:47 PM #2
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I had to google "Video Nasties" because I hadn't heard that term before it was pretty obvious what it meant/what it was from your post, but thought I'd check!

I'm a big believer in any form of expression through media is okay, obviously apart from calls to violence, or involving minors being abused.

That said, I'm not a believer in freedom from consequence. If you make a film where the leader character attacks black people and calls them the N-word while being portrayed as heroic, be ready to be called racist. If you make a fictional snuff movie about Hillary Clinton, be ready to "commit suicide". If you make a film that pisses off the fanboys, be prepared to have your eyes never un-roll when you check twitter. etc etc.
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Old 03-01-2020, 12:26 AM #3
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I don't really believe in banning content from Entertainment tbh.

If you don't like it then don't watch it as the cliche goes.
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Old 03-01-2020, 02:52 AM #4
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I'm in the camp that it does affect your psyche, I believe in desensitisation and making films that can make people physically ill is not a good thing.
I'm not squeamish in real life, ok with wounds of all kinds but those ' buckets of blood' type films... nah, can't hack them.
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Old 03-01-2020, 01:40 PM #5
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Mary Whitehouse was a twat that blamed all the ills in the world on scapegoats and she never actually achieved anything meaningful. A wasted life.

Despite all the studies over decades, science has never managed to prove a link between violence and video games or violence and films. People who believe so are disregarding scientific fact in order to go with their gut and that makes them as stupid as anti-vaxxers to me.

The Video Nasty craze was nothing more than political jargon for politicians and the media to scare people with to earn votes and sell papers.
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Old 03-01-2020, 01:53 PM #6
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Watching violent films does make people more aggressive, study shows

https://www.telegraph.co.uk/news/sci...udy-shows.html
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Old 03-01-2020, 02:09 PM #7
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Watching violent films does make people more aggressive, study shows

https://www.telegraph.co.uk/news/sci...udy-shows.html
You've missed out the important part that renders this nothing but clickbait. It only counts for people who were aggressive to begin with and there's still no link between violence and violent content to begin with. You could say a football match that's not going an aggressive person's way could make them more aggressive. Aggressive people are aggressive and prone to anger that makes them more so, that's not really anything new.

Watching a gory film does not turn a person violent, video games doesn't cause people to kill other people. It's all scapegoats to justify censorship.
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Old 03-01-2020, 02:18 PM #8
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Violence is an extreme form of aggression, such as assault, rape or murder.

Violence has many causes, including frustration, exposure to violent media

American Psychological Association.


https://www.apa.org/topics/violence/
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Old 03-01-2020, 02:20 PM #9
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This video games and violent films don't effect people stance is absolutely ridiculous. ..course it does..hell take the witches face that pops on screen to frighten people on the net...I showed that to my nephew and his mate when they were about 14...I met them at xmas and his mate was telling me how it effected him for years...same as beheading videos...I watched one once and it was the last thing I would see before sleeping for about 6 months and I still get the heebie jeebies now if I think about my Adams apple....

It's massive business so of course scientists may say the opposite of what's really happening as there is so juch money at stake. Only sad middle aged gamers dispute people who believe that games and films do have a massive impact on people's well being.
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Old 03-01-2020, 02:30 PM #10
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Originally Posted by parmnion View Post
This video games and violent films don't effect people stance is absolutely ridiculous. ..course it does..hell take the witches face that pops on screen to frighten people on the net...I showed that to my nephew and his mate when they were about 14...I met them at xmas and his mate was telling me how it effected him for years...same as beheading videos...I watched one once and it was the last thing I would see before sleeping for about 6 months and I still get the heebie jeebies now if I think about my Adams apple....

It's massive business so of course scientists may say the opposite of what's really happening as there is so juch money at stake. Only sad middle aged gamers dispute people who believe that games and films do have a massive impact on people's well being.
Anti-vaxx logic right there, 'I don't like that science doesn't support my opinion so they're obviously taking bribes to make out that I'm wrong!' As for your obvious little jibe aimed at me after the boldened point. You are older than I am and you don't understand the differences between a fact and an opinion so how about you sit down and stay in your lane.

Also your points have nothing to do with the fact that fictional forms of media cannot turn people violent which was a chief concern of the video nasty craze. There has never been a study that has truly proved such a link which a lot of politcians would love to exist since they could Project Fear the **** out of it for votes. There is no link and being unable to accept reality so you have to lie about corrupt scientists taking bribes to hide a non-existent truth won't change that.
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Old 03-01-2020, 02:33 PM #11
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Quote:
Originally Posted by LeatherTrumpet View Post
Violence is an extreme form of aggression, such as assault, rape or murder.

Violence has many causes, including frustration, exposure to violent media

American Psychological Association.


https://www.apa.org/topics/violence/
But films or games can't make a person violent and no amount of twisting or clickbait on your part will change the fact that no such link exists.
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Old 03-01-2020, 02:36 PM #12
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Mary Whitehouse was a twat that blamed all the ills in the world on scapegoats and she never actually achieved anything meaningful. A wasted life.

Despite all the studies over decades, science has never managed to prove a link between violence and video games or violence and films. People who believe so are disregarding scientific fact in order to go with their gut and that makes them as stupid as anti-vaxxers to me.

The Video Nasty craze was nothing more than political jargon for politicians and the media to scare people with to earn votes and sell papers.
Lots of people go with their gut on lots of things... theres no comprison to antivaxxers, nobody is at risk from my views :/
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Old 03-01-2020, 02:44 PM #13
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Lots of people go with their gut on lots of things... theres no comprison to antivaxxers, nobody is at risk from my views :/
But it's a similar mindset. 'There's no scientific proof that it's dangerous despite many studies to see if it is but i'll believe my gut over the facts'.

Just because you aren't harming someone with your views doesn't make that you're ignoring the evidence any better. Studies have been going on in this subject since the 80's and they've become renewed in their efforts since the 90's when parents got up in arms about Doom and Mortal Kombat. 30+ years of studies have never resulted in anything other than a confirmation of no link between violent films/games and violence.
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Old 03-01-2020, 02:51 PM #14
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Quote:
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But films or games can't make a person violent and no amount of twisting or clickbait on your part will change the fact that no such link exists.
They can make people depressed and anxious....draining our NHS
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Old 03-01-2020, 02:54 PM #15
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Lots of people go with their gut on lots of things... theres no comprison to antivaxxers, nobody is at risk from my views :/
If your views took off we'd be in for heavy entertainment media censorship so I completely disagree. Honestly I'd rather live in a world of measles than a hardcore nanny state.

There is no proven link between media and violent tendencies... none. It's been scapegoated for years from movies to games and back again. It's just BS pop psychology and political propaganda.
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Old 03-01-2020, 02:56 PM #16
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They can make people depressed and anxious....draining our NHS
A happy person will not watch a violent film and develop depression over it. That's not how depression works. Games don't have that power either. If someone is depressed then the route cause goes deeper then whether or not they've played GTA or watched a Quentin Tarantino film.

For ****s and giggles, do you have any figures for how much of a drain games and films are on the NHS? Go on, indulge me.

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Old 03-01-2020, 03:03 PM #17
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Using such general models, media violence scholars now have a clear picture
of how media violence increases aggression in short and long term contexts.
Immediately after exposure to media violence, there is an increase in
aggressive behavior tendencies because of several factors. 1. Aggressive
thoughts increase, which in turn increase the likelihood that a mild or
ambiguous provocation will be interpreted in a hostile fashion. 2. Aggressive
affect increases. 3. General arousal (e.g., heart rate) increases, which tends
to increase the dominant behavioral tendency. 4. Direct imitation of recently
observed aggressive behaviors sometimes occurs.


Repeated media violence exposure increases aggression across the lifespan
because of several related factors. 1. It creates more positive attitudes,
beliefs, and expectations regarding use of aggressive solutions. 2. It creates
aggressive behavioral scripts and makes them more cognitively accessible. 3.
It decreases the accessibility of nonviolent scripts. 4. It decreases the
normal negative emotional reactions to conflict, aggression, and violence.


https://www.apa.org/science/about/psa/2003/10/anderson
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Old 03-01-2020, 03:08 PM #18
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Quote:
Originally Posted by LeatherTrumpet View Post
Using such general models, media violence scholars now have a clear picture
of how media violence increases aggression in short and long term contexts.
Immediately after exposure to media violence, there is an increase in
aggressive behavior tendencies because of several factors. 1. Aggressive
thoughts increase, which in turn increase the likelihood that a mild or
ambiguous provocation will be interpreted in a hostile fashion. 2. Aggressive
affect increases. 3. General arousal (e.g., heart rate) increases, which tends
to increase the dominant behavioral tendency. 4. Direct imitation of recently
observed aggressive behaviors sometimes occurs.


Repeated media violence exposure increases aggression across the lifespan
because of several related factors. 1. It creates more positive attitudes,
beliefs, and expectations regarding use of aggressive solutions. 2. It creates
aggressive behavioral scripts and makes them more cognitively accessible. 3.
It decreases the accessibility of nonviolent scripts. 4. It decreases the
normal negative emotional reactions to conflict, aggression, and violence.


https://www.apa.org/science/about/psa/2003/10/anderson
That's a great article.... From 2003, I guess the 17 years of further research into the matter that's shown no link to violence doesn't matter.

At the end of the day, aggressive people are aggressive, more so when you factor in competition. A non-violent person will never become violent because they have seen a film or played a game. No such link exists and scouring the internet because you are driven by the need to spite me will not change that.
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Old 03-01-2020, 03:13 PM #19
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Thumbs down

Virtual violence influences child development

Studies over decades have shown a link between exposure to media violence and
aggressive behavior and thoughts.


“This is settled science—studies have shown a connection between virtual violence and
real world aggression,” Christakis said. “Often times when this issue is presented in
media, we’ll see one person on TV taking a different perspective. But the science is clear
that there is a real world effect.”


The report cites research that shows the typical child will have seen 8,000 murders and
100,000 other acts of violence, including rape and assault, before middle school. Studies
have shown that exposure to violent content can lead to angry feelings and actual or
observed aggression.


“The media and gaming industry needs to produce children’s games and entertainment
that do not contain violence,” Christakis said. “To keep a game’s appeal and adrenaline
rush, game producers resort to intensifying violence and this is affecting our kids.”


He points out that glamorized virtual violence does not show the consequences of real
violence—victims who are injured or die as a result of violence and the devastating
impact this has on the victims’ families.


Christakis says the hopeful news is that when a child’s media diet is changed to feature
more positive content, the results are good.


“Research has shown that a child’s aggressive behavior decreases when violent media is
eliminated and replaced with positive content,” he said.


https://pulse.seattlechildrens.org/h...d-development/
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Old 03-01-2020, 03:31 PM #20
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LT do you know the difference between an OpEd, a literature review, and a study? Because so far you've posted the first two but no actual study. I was actually interested in the first one until I realised I'd reached the bottom of the page and it contained no data at all. Not even one measly correlation graph . He also exposes bias multiple times in his intro.

The second one is literally just an opinion piece that's worth no more than a post on here.
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Old 03-01-2020, 03:45 PM #21
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Quote:
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But it's a similar mindset. 'There's no scientific proof that it's dangerous despite many studies to see if it is but i'll believe my gut over the facts'.

Just because you aren't harming someone with your views doesn't make that you're ignoring the evidence any better. Studies have been going on in this subject since the 80's and they've become renewed in their efforts since the 90's when parents got up in arms about Doom and Mortal Kombat. 30+ years of studies have never resulted in anything other than a confirmation of no link between violent films/games and violence.
It's a personal belief, I have to say you're coming across a bit militant about it. Theres nothing written that says you have
To have all your views grounded in science... again it's nothing like antivaxxers or that mindset as there is no risk posed to myself or anyone else due to my views and I don't impose them on anyone else or my childrent. They can have their own view as individuals.
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Old 03-01-2020, 04:20 PM #22
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"You don't have to have your views grounded in science" is the antivax comparison though.
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Old 03-01-2020, 04:31 PM #23
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Quote:
Originally Posted by Dezzy View Post
A happy person will not watch a violent film and develop depression over it. That's not how depression works. Games don't have that power either. If someone is depressed then the route cause goes deeper then whether or not they've played GTA or watched a Quentin Tarantino film.

For ****s and giggles, do you have any figures for how much of a drain games and films are on the NHS? Go on, indulge me.


Maybe they enable depression, allowing the sufferer to forget they're ills for however long they desire..but the state of them after a 30 hour binge must deepen the depression when they stare in the mirror.
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Old 03-01-2020, 04:46 PM #24
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The leader of the free world speaks about THE LINK
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Old 03-01-2020, 04:47 PM #25
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Originally Posted by Dezzy View Post
You've missed out the important part that renders this nothing but clickbait. It only counts for people who were aggressive to begin with and there's still no link between violence and violent content to begin with. You could say a football match that's not going an aggressive person's way could make them more aggressive. Aggressive people are aggressive and prone to anger that makes them more so, that's not really anything new.

Watching a gory film does not turn a person violent, video games doesn't cause people to kill other people. It's all scapegoats to justify censorship.

Yes I agree.
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