Quote:
Originally Posted by Nutcracker Sweet
Well this convo is interesting,of course kids are influenced by games and media , whoever says they are not just needs to convince themselves of that because they play these games , and they really want to keep playing them, my lads start imitating Ninja Turtles ,Power Rangers etc,so if they are not influenced why would they want to re-enact it,plus the times I have had to cover my ears when my nephew is playing a game upstairs and he is not an angry young man , but as soon as he gets that control in his hands he is a different lad, I am not saying the games make kids violent but they certainly don't make them calm and peaceful either ,many a time I have had to calm my boys down after playing things they have seen on TV or seen someone playing, so to say it doesn't affect them is stupid and probably said by people who dont even have kids.
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Like I said, adult rated games featuring violence may well affect kids but so what? They're not supposed to be playing them, and that's not what this thread is even about. It's about a game with adult themes, designed for and marketed at adults, and whether or not certain content should be "banned" because it might reduce empathy. Whether or not someone's son / nephew / neighbours cousins TV repair man's clients kid gets mad playing Call of Duty (which incidentally, is not rated for children in the first place) is totally irrelevant.
It also has nothing to do with gaming and everything to do with the fact that it's competitive multiplayer gaming. It's not the games that are making these kids fume and throw things at walls - its the fact that they have LOST at a game AGAINST ANOTHER HUMAN.
If you want me to believe that those same kids are perfectly calm when they lose a game of football up the park, or lose a board game against their family... I'll have to ask you to pull the other one. They're lobbing their footie boots across the changing room and lobbing the monopoly board off the table just the same as the game pad.