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Old 01-12-2010, 04:44 PM #26
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Temple of Xian. That level was insane.
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Old 01-12-2010, 04:49 PM #27
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I completely disagree with everything. The stories in the first 3 TRs were pretty basic, but then they got pretty interesting. Legend's storyline needed for Lara's biography to be re-written, which SERIOUSLY angered me.
I disagree, I think the pre legend games had very little story or character in them, It was the locations that was meant to shine instead of the story and characters. Lara didn't have much of a personality in the earlier games, She only got any depth in the Legend games when they gave her a motive and an actual character. They also provided a cast of characters I quite liked too, Amanda was a good character and I liked the changes to Natla.
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Old 01-12-2010, 04:57 PM #28
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The generic thugs in the early games were fantastic. The character design was so bad but in a good way.

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Old 01-12-2010, 05:08 PM #29
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^There was way too much shooting in TR2.
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I disagree, I think the pre legend games had very little story or character in them, It was the locations that was meant to shine instead of the story and characters. Lara didn't have much of a personality in the earlier games, She only got any depth in the Legend games when they gave her a motive and an actual character. They also provided a cast of characters I quite liked too, Amanda was a good character and I liked the changes to Natla.
You obviously haven't played Angel of Darkness. That has the deepest story to it, and lots of interesting characters. TR4 also has quite a deep story.

Lara did have personality, it's just that the games didn't revolve around HER. She was just the avatar for the game and what she always said would be short, sharp and to the point. At least she was a strong character back then - now that her biography, personality and looks have been altered COMPLETELY, making her unrecognisable to me, she just isn't the same character.
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Old 01-12-2010, 06:31 PM #30
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temple of xian

i the opera house level
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Old 01-12-2010, 07:14 PM #31
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temple of xian

i the opera house level
Get it on PC.
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Old 01-12-2010, 07:42 PM #32
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^There was way too much shooting in TR2.

You obviously haven't played Angel of Darkness. That has the deepest story to it, and lots of interesting characters. TR4 also has quite a deep story.

Lara did have personality, it's just that the games didn't revolve around HER. She was just the avatar for the game and what she always said would be short, sharp and to the point. At least she was a strong character back then - now that her biography, personality and looks have been altered COMPLETELY, making her unrecognisable to me, she just isn't the same character.
I've played Revelations and part of AOD, the Legend games were better storywise though (and gameplay wise, time is not kind to the older Tomb Raider games). It fleshed out her character more, gave her a motive and a goal for what she does ETC.
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Old 01-12-2010, 07:43 PM #33
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I hated Home Sweet Home, that last grunt who just wouldn't die always gave me a headache.
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Old 01-12-2010, 08:24 PM #34
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*waits for reveal*
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Old 01-12-2010, 08:54 PM #35
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Old 01-12-2010, 09:28 PM #36
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^ WTF?! :l
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Old 01-12-2010, 10:05 PM #37
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thats out of the new game
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Old 01-12-2010, 11:05 PM #38
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What Tomb Raider?!
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Old 02-12-2010, 12:14 AM #39
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I remember those being revealed, I wonder if they're going for a more Horror/thriller esque game? Those enemies suggest so. They remind me of the Black Isle levels on that one Tomb Raider game.
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Old 02-12-2010, 01:06 AM #40
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Quote:
Originally Posted by Prezzie View Post
I remember those being revealed, I wonder if they're going for a more Horror/thriller esque game? Those enemies suggest so. They remind me of the Black Isle levels on that one Tomb Raider game.
TR Chronicles.

That picture was leaked last year. It's pretty old.
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Old 02-12-2010, 11:08 AM #41
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What Tomb Raider?!
they new one :L :S
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Old 06-12-2010, 01:58 PM #42
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Square Enix has lifted the lid on its new vision for one of its biggest franchises, announcing Tomb Raider, an origins tale that goes back to the roots of Lara Croft.

A piece of artwork reveals a Lara that's markedly different to the one that's fronted the Tomb Raider games since 1995, looking much younger and much more ragged – thanks, no doubt, to the premise of the new game.



Promising to tell the story of Lara's very first adventure, Tomb Raider takes the heroine and strands her on a beach where she is 'on her own but not alone', with the emphasis said to be on survival.

"Forget everything you knew about Tomb Raider," said developer Crystal Dynamic's Studio Head Darrell Gallagher. "This is an origins story that creates Lara Croft and takes her on a character defining journey like no other."

Lara's last big console outing was in Tomb Raider Underworld, though she's had a more diminutive outing in Lara Croft and the Guardian of Light, which was well received when it launched this year.

There's no word on platforms or release dates, but expect more details to filter through as Game Informer's first look begins to get properly dissected.
I'll be interested to see more about the gameplay. Sounds good though.
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Old 06-12-2010, 02:07 PM #43
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Sounds good, I like that they're going back in this, sounds like a good plot.
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Old 06-12-2010, 03:56 PM #44
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As an avid TR fan for over 12 years, I'm bitterly disgusted by all of this. I wish I could like it, but it infuriates me how they're changing everything.
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Old 06-12-2010, 04:11 PM #45
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As an avid TR fan for over 12 years, I'm bitterly disgusted by all of this. I wish I could like it, but it infuriates me how they're changing everything.
Change is good, if things were kept as they were the series would have died at Angel of Darkness.
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Old 06-12-2010, 04:17 PM #46
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she looks like a boy *_*
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Old 06-12-2010, 04:32 PM #47
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Change is good, if things were kept as they were the series would have died at Angel of Darkness.
AoD was extremely ambitions. Eidos royally ****ed with Core Design by forcing the game out before it was even done so that it would coincide with the film. AoD tried tonnes of new stuff without changing the core (no pun intended) elements of the series and Lara Croft, and it would have been an incredible game if Eidos gave them enough time.

Change is only good if the change is good.
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Old 06-12-2010, 04:35 PM #48
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Quote:
Originally Posted by Frost Bite View Post
AoD was extremely ambitions. Eidos royally ****ed with Core Design by forcing the game out before it was even done so that it would coincide with the film. AoD tried tonnes of new stuff without changing the core (no pun intended) elements of the series and Lara Croft, and it would have been an incredible game if Eidos gave them enough time.

Change is only good if the change is good.
I think the changes have been good, the level design is miles better and although Underworld was buggy most of the legend trilogy had great upto date gameplay. There's been very few changes that haven't worked well I believe.

I think it's a bit too early to rubbish this game as well since we haven't even seen a single picture of gameplay yet.
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Old 06-12-2010, 04:41 PM #49
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I think the changes have been good, the level design is miles better and although Underworld was buggy most of the legend trilogy had great upto date gameplay. There's been very few changes that haven't worked well I believe.

I think it's a bit too early to rubbish this game as well since we haven't even seen a single picture of gameplay yet.
The gameplay in the trilogy is less good, IMO. She has tiny jumps, can ONLY grab edges that the developers want you to and the free climbing was less open-ended, unlike AoD where it was open-ended. In the first 6 TRs you could grab ANY ledge that looked grabbable etc.

I don't think it's too early. This TR is gonna be survival horror, rated 18+ so there's probably gonna be swearing. It's said that Lara's bio is gonna be re-written AGAIN, Lara looks completely different.
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Old 06-12-2010, 05:02 PM #50
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The gameplay in the trilogy is less good, IMO. She has tiny jumps, can ONLY grab edges that the developers want you to and the free climbing was less open-ended, unlike AoD where it was open-ended. In the first 6 TRs you could grab ANY ledge that looked grabbable etc.

I don't think it's too early. This TR is gonna be survival horror, rated 18+ so there's probably gonna be swearing. It's said that Lara's bio is gonna be re-written AGAIN, Lara looks completely different.
I liked that she had more realistic limits in the newer games, it was fairly ridiculous in AOD when she could do that silly Matrix jump. Also you could only grab certain ledges in the old games, the only difference with the newer ones is that there's signifiers on the grab-able ledges now.

It is too early as we haven't seen any gameplay. It's like throwing out a book because you don't like what's on the cover.

The game is going to be based around SURVIVAL, there's nothing about horror mentioned anywhere except for the enemy pictures. I took it to mean that it's more about finding resources and surviving the natural perils of island life with some supernatural enemies in the mix rather then out and out survival horror. Also I remember in the earlier games that they mentioned that she was in a plane crash as a young adult where she was the only survivor. It sounds to me that's what they're focusing on instead of completely rewriting her. As for the look, I quite like it.

EDIT: I don't think I've seen it mentioned anywhere that it's going to be rated 18 and the rating of games only occurs when it's finished so nobody knows what it'll be rated in the end as we've seen very little that shines no light on anything gameplay wise.

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