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#1 | ||
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2) Your own link has actually advocated FOR the game used in the example; "The good news is that pro-social games, where the main aim is to help someone else, have a positive effect on behaviour[xiv]*to the same extent that violent games have a negative effect." The aim in the game that Esther has an issue with, and that this thread is about, is to HELP the victim of violence. Therefore - according to your link - this will have a positive effect on the player. Right? |
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Piss orf.
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Last edited by Beso; 10-12-2017 at 01:38 AM. |
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#3 | |||
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Senior Moment
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